Crafted in Brazil. Played worldwide.

A Tale of Three Friends

Big Three Games creates strategic and challenging worlds. Our first title, Heritage, blends roguelike decision-making with auto-battler combat and RPG elements.

  • Roguelike
  • Auto Battler
  • Strategy RPG
  • Single Player

Our Games

The Start of our Legacy: Heritage

Based on our favorites manwhas and roguelikes, Heritage was born to build our Legacy

Vertical key art featuring Oro from Heritage

Animount has been seized by Drammul, the Lizard King, and his army. The only one capable of stopping them is Oro, the serpent. Trapped in a cycle of reincarnation, choose Scrolls, skills and equipments, and join powerful Sects in this Auto-Battler Roguelike to defeat Drammul and save Animount.

  • Genre Auto-Battler Roguelike
  • Status In Development
  • Release Q3 2026
  • Demo Available on Steam
  • Roguelike
  • Auto Battler
  • RPG
  • Strategy

Studio

Who We Are

We are a small independent team building games that challenge players to think strategically in order to win. From loving games to making them, our journey is driven by a passion for creating.

Player-Driven Iteration

We value player feedback and use it to guide our development process. We love to engage with your ideas, and explore them directly into the game.

Systemic Depth

We build mechanics from scratch. Our motto is 'Make it as simple, but not simpler'. We want systems that are easy to learn but hard to master.

Memorable Worlds

We want each world to have personality, visual identity, and stakes that players can feel. You should be able to appreciate any game fully, the way you want.

Contact

Want to cover Heritage or contact the team?

We are a game development studio focused on our own titles. Reach out for press, creator coverage, and community messages.