Panoramic Heritage world art

About the Studio

Our Studio

Three childhood friends founded Big Three Games to build strategic worlds with strong identity, replayable systems, and community-driven iteration.

Studio Story

A tale of three friends

Breno from Big Three Games

Breno Fontenelle

Founder Content Manager

Leads communication beats, community-facing updates, and content planning for Heritage.

Matheus from Big Three Games

Matheus Assis

Founder Unity Developer

Focused on gameplay systems, particle and shaders FX, and long-term iteration for Heritage.

Guilherme from Big Three Games

Guilherme Carvalho

Founder Game Designer

Shapes core game direction, combat and balancing structure, and progression design for Heritage.

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